
Virtual Reality Content for Education
Curriculum-Aligned Virtual and Augmented Reality Content
Introducing Eduverse – the Immersive Educational Solution.
With Eduverse, educators unlock a vast repository of immersive VR and AR resources designed to enhance pedagogy and captivate learners like never before. Dive into thousands of virtual and augmented reality resources, including explorable scenes, 3D models, and 360° images and videos, spanning a broad range of topics and curriculum areas.
Within Eduverse:
Explorable Scenes
In these truly immersive learning experiences, students can navigate and interact with various points of interest and objects, fostering contextual learning in a safe and secure environment.
3D Objects
From a human cell to an entire planet, students can use augmented reality to examine realistic models in the palm of their hands.
360° Images and Videos
Transport your class on a virtual field trip. Journey to distant lands, walk alongside polar bears, or explore the surface of Mars.
100,000+ Immersive Resources
Access one of the world’s largest libraries of educational VR and AR content. From 360° videos and explorable scenes to interactive 3D models, every experience is designed to enrich understanding and spark curiosity.
Curriculum-Aligned Content
Our content – curated by educational experts and aligned with the teaching curriculum – lets students step inside their textbook and be fully immersed in the subject, with the use of AR and VR.
Fits Seamlessly into Your Lessons
In these truly immersive learning experiences, students can navigate and interact with various points of interest and objects, fostering contextual learning in a safe and secure environment. What’s more, there is no need for a headset, the content can be viewed on any device with a browser and a internet connection.
Classroom & Content Management
The ClassVR portal offers an all-in-one solution for lesson creation, delivery, and monitoring. Educators can effortlessly browse Eduverse content, create lesson playlists using simple drag-and-drop features, and deliver content to headsets with a single click, saving hours of preparation time.
Our robust classroom management controls ensure teachers can maintain student focus and engagement across a wide range of environments. Live teacher controls let educators view student views in real-time and highlight exciting points of interest to enhance the learning experience.
In these truly immersive learning experiences, students can navigate and interact with various points of interest and objects, fostering contextual learning in a safe and secure environment.
Explore the Eduverse Content Library
Unlock thousands of curriculum-aligned resources designed to bring learning to life. From interactive 3D models and explorable scenes to immersive VR experiences, the Eduverse library makes it easy to browse by subject and age group. Whether you’re teaching science, math, history, or the arts, you’ll find ready-to-use content that engages students and deepens understanding.

Compare Our Immersive Content Libraries

The original immersive experience. Content for all ages.

Includes STEAM focus and career-based immersive scenes

Designed for high school students.
Compatible with Xplorer
✓
✓
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Compatible with Xcelerate
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✓
360° images & videos
✓
✓
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3D models
✓
✓
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AI content generation tool
✓
✓
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Interactive 3D models for STEAM
✓
✓
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Career pathway immersive scenes
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✓
Suitable for primary education
✓
✓
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Suitable for secondary education
✓
✓
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Suitable for further education
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✓
Frequently Asked Questions
What is the Eduverse?
Eduverse is the content library by ClassVR.
With Eduverse, educators unlock a vast repository of immersive VR and AR resources designed to enhance pedagogy and captivate learners like never before. Dive into thousands of virtual and augmented reality resources, including explorable scenes, 3D models, and 360° images and videos, spanning a broad range of topics and curriculum areas.
Whether you’re teaching history, science, or literature, Eduverse provides the content you need to bring lessons to life. Create and share your own content within a collaborative community of educators, expanding the possibilities for enriching classroom experiences. Accessible on any web-enabled device, Eduverse empowers teachers to extend the reach of curriculum-aligned content, ensuring every student has the opportunity to learn in an immersive and engaging way.
What devices are compatible with Eduverse?
Eduverse was designed to be implemented with ClassVR headsets.
Eduverse licenses are compatible with any device that has an internet browser. Whether you’re already equipped with a VR headset or looking to build an immersive classroom experience, Eduverse can be accessed seamlessly on any headset with browser capabilities or on interactive screens, bringing virtual learning to life wherever you are.
How many students can join a session?
30 students can join a teacher led Eduverse session at one time.
How long do Eduverse sessions last?
With Eduverse, the teacher has FULL control of the students use of immersive content and VR headsets. Pause the content at anytime using your laptop.
Find out more about teachers control with ClassVR here.
Do I need fast internet?
All that is needed is a WiFi connection to get started. All content can be pushed to the headset instantly, once set, no internet connection is needed.